Feelings of Failure, Not Violent Content, Foster Aggression in Gamers
Read the full article Feelings of Failure, Not Violent Content, Foster Aggression in Gamers at NeuroscienceNews.com.
The disturbing imagery or violent storylines of videos games like World of Warcraft or Grand Theft Auto are often accused of fostering feelings of aggression in players. But a new study shows hostile behavior is linked to gamers’ experiences of failure and frustration during play—not to a game’s violent content.
The research is in Journal of Personality and Social Psychology. (full access paywall)
Research: “Competence-impeding electronic games and players’ aggressive feelings, thoughts, and behaviors.” by Przybylski, Andrew K.; Deci, Edward L.; Rigby, C. Scott; and Ryan, Richard M. in Journal of Personality and Social Psychology. doi:10.1037/a0034820
Image: While violent images and story lines in video games such as World of Warcraft are often blamed for fostering feelings of aggression in players, researchers find frustration and experience of failure is linked more to hostile behavior. This image shows a character from World of Warcraft. The image is for illustrative purposes and is not connected to the research. Credit chanchan222.